AI Insights · Timothy · January 2023
Top 5 High Fantasy Games Performance in the UK - Q4 2022
Explore the performance of the top 5 high fantasy games in the UK during Q4 2022, including trends in downloads, revenue, and active users.
The final quarter of 2022 saw intriguing trends in the performance of the top 5 high fantasy games in the United Kingdom. Here’s a detailed look at how these games fared in terms of weekly downloads, revenue, and active users according to data from Sensor Tower.
Coin Master from Moon Active experienced a notable increase in weekly revenue, peaking at approximately $1.5M in the week of November 21 and ending the quarter with around $1.1M. Weekly downloads fluctuated, starting at about 29.6K in late September and rising to approximately 39.3K by the end of December. Active users saw a gradual increase from around 292.9K to 315.3K throughout the quarter.
Clash of Clans by Supercell showed varied revenue trends, peaking at roughly $564K in mid-October and experiencing another high of about $488K in late November. Weekly downloads began at around 14.5K and saw an upward trend, reaching approximately 21.3K by the end of December. Active users remained relatively stable, hovering around 1.4M throughout the quarter.
Evony from TOP GAMES INC. had a steady weekly revenue, peaking at about $367K in the last week of November. Downloads varied, starting at approximately 21.1K and closing the quarter at around 27.4K. Active users showed a slight decline but recovered towards the end, starting at about 108.2K and ending at approximately 109.6K.
RAID: Shadow Legends by Plarium Global Ltd saw a significant revenue peak of about $367K in the final week of December. Downloads showed a gradual decrease mid-quarter but picked up towards the end, starting at around 9.6K and ending at approximately 9.5K. Active users remained consistent, with a slight dip from 31.6K to around 30.4K by the end of the quarter.
Genshin Impact from COGNOSPHERE PTE. LTD. exhibited varied revenue trends, peaking at around $333K in early December and again at approximately $310K in the last week of December. Weekly downloads started at about 15.5K, dipped mid-quarter, and then rose to roughly 12.2K by the end of December. Active users showed minor fluctuations, ending the quarter at around 94.9K.
For more detailed insights and data, visit Sensor Tower.